Twelfth Night

A game created for the Global Game Jam 2017. The theme this year was waves so our team decided to use the theme of sound waves. The game is played by moving the dial between radio stations to try and solve a harrowing mystery of a cult murder. 

I worked on character design and model texturing for this game. I completed the character design on my own, and worked alongside another team member in regards to the texturing.

Check out the game here